Electric Sheep - Jannone's blog

Monday, August 4, 2008

Tentando reativar o Planet MSX

Se esse post aparecer no Planet, é porque funcionou :)

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Monday, May 28, 2007

Nintendo Wii

Hey guys, my Nintendo Wii is now online, thanks to a Linksys WRT54G wireless router :)

I hereby invite everyone to exchange Friend Codes.
Mine is 8996-8472-2270-1746

(Please reply to this comment including your Friend Code after you add mine)

BTW, to this date unfortunately there's still no way to deploy home-brew code that take advantage of the Wii capabilities. I can't hardly wait for the day when we'll be able to natively run MSX emulators on it :)

It is possible however to run Linux over Gamecube, which should run fine on the Wii as well, albeit with the hardware restrictions of good ol' cube. Did anyone try to compile and run OpenMSX on top of that?

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Thursday, May 24, 2007

Screen 2 gets some more love

After some email exchanges with ARTRAG, he and Robsy succeeded in creating their own C version of the Screen 2 conversor, using the same algorithm from the MSX Screen Conversor (PHP).

Here is the result:


Good job guys :)

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Thursday, May 10, 2007

MSX music on a Wii game

Ok, so I was browsing for some Wii game trailers when this came across:

(Kororinpa Marble Mania on youtube)

Hmmm, I wonder where did I hear that song before? :)

It's from STAR SOLDIER of course! :) Check it out:

(Star Soldier on youtube)

Update: now with youtube links

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Tuesday, March 27, 2007

MSX Screen Conversor 0.8 Standalone

After many difficulties and general lack of time, I managed to release the standalone version of MSX Screen Conversor.

Grab it while still hot!

It's not as polished as I'd like it to be, but it should prove useful enough.

And remember: there's no better way of keeping MSX alive than sharing code and knowledge. So please send patches, help your fellow MSXzer :)

Update: Win32 binary now available!

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Thursday, March 22, 2007

Vídeos do Ítalo Valério

Ítalo Valério postou seus vídeos legendários com demonstrações de MSX.

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Sunday, March 18, 2007

Basicpp 0.1

I have just made the initial release of Basicpp. It is a BASIC preprocessor that translates a slightly higher level BASIC code into a regular 8-bit machine BASIC code.

Here are some examples of what you can do (all of that is translated to valid MSX-BASIC code):

$enum rooms {

DIM R$($rooms.sz)

R$($rooms.bedroom) = "This is the bedroom"


$if X < 10 {
PRINT "X is smaller than 10"
} $else {
PRINT "X is greater or equal 10"
$if X = 15 {
PRINT "X is actually 15"

PRINT "This is an example."
PRINT "Hello world!"

500 PRINT "I can use line numbers too!"
PRINT "And now this is line 501"
GOTO $hello

There's a lot more, check the documentation for some interesting examples, including a way to import ASM symbols from Pasmo.

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