Electric Sheep - Jannone's blog

Monday, July 9, 2007

Lua Invoke

For those who enjoy the wonderful Lua language, I'm preparing the release of my Lua Invoke module over Google Code.

It enables real-time binding declaration, instead of having to compile a whole module for each binding. There are working examples invoking OpenGL and GTK from Lua, although they have not yet been uploaded to SVN.

More details should emerge soon.

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3 Comments:

  • Hello. Please post the examples that you mention (or something simpler)! This module looks interesting but I'm having some trouble determining the combination of 'open / sym / call / marshall' etc needed to successfully call a function.

    By Anonymous Anonymous, At January 3, 2008 4:29 AM  

  • Would you be willing to post the OpenGL and GTK examples soon? I'm curious about the capabilities of this module but w/o documentation (aside from the code itself) or examples, I have not been able to successfully invoke even simple functions such as "sin" and "cos". Any example scripts or a brief "how-to" would be very helpful!

    By Anonymous Anonymous, At January 5, 2008 4:22 PM  

  • I'm on vacation, but I'll be posting some examples later this month.

    By Blogger jannone, At January 5, 2008 5:06 PM  

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