Main Page | Data Structures | File List | Data Fields | Globals

object_t Struct Reference

an object is a solid in a scene, with translation, rotation and the solid's mesh More...

#include <3d.h>


Data Fields

mesh_tmesh
 mesh
u_char rot_x
 angle of rotation X-axis
u_char rot_y
 angle of rotation Y-axis
u_char rot_z
 angle of rotation Z-axis
int trans_x
 translation on X-axis
int trans_y
 translation on Y-axis
int trans_z
 translation on Z-axis


Detailed Description

an object is a solid in a scene, with translation, rotation and the solid's mesh

Definition at line 80 of file 3d.h.


The documentation for this struct was generated from the following file:
Generated on Thu Mar 3 19:55:02 2005 for GFX lib by  doxygen 1.4.1