#include "gfx.h"
Go to the source code of this file.
Defines | |
| #define | DITHER(I, Y) (dithpat[I][Y & 1]) |
| get a dithered pattern of intensity I on the screen line Y | |
Functions | |
| void | surface_line (surface_t *, int x1, int y1, int x2, int y2) |
| draw a line on a surface | |
| void | line (int x1, int y1, int x2, int y2) |
| draw a line on video | |
| void | line_slow (int x1, int y1, int x2, int y2) |
| draw a line on video (slow) | |
| void | calculate_side (int x1, int y1, int x2, int y2, int low[], int high[]) |
| calculate a triangle side | |
| void | hline (int x1, int y1, int x2, u_char value) |
| draw horizontal line on video. value can be a bit pattern. note: x1 <= x2 | |
| void | surface_hline (surface_t *s, int x1, int y1, int x2, u_char value) |
| draw horizontal line on surface. value can be a bit pattern. note: x1 <= x2 | |
Definition in file line.h.
1.4.1