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00040 #include "gfx.h"
00041
00042
00043
00044 #asm
00045
00046 psect text
00047
00048 ;callbios: ld (callbios0), ix
00049 ; defb 0CDh
00050 ;callbios0:
00051 ; defw 0000h
00052 ; ret
00053
00054 callbios:
00055 ld (callbios1), ix
00056 rst 030h
00057 callbios0:
00058 defb 0
00059 callbios1:
00060 defw 0
00061 ret
00062
00063 psect data
00064 global _st_dir
00065 _st_dir:
00066 defb 0000B ; 0
00067 defb 0001B ; 1
00068 defb 0011B ; 2
00069 defb 0010B ; 3
00070 defb 0110B ; 4
00071 defb 0100B ; 5
00072 defb 1100B ; 6
00073 defb 1000B ; 7
00074 defb 1001B ; 8
00075
00076 #endasm
00077
00078 static int rnd = 0;
00079
00080 void seed_rnd(int seed) {
00081 rnd = seed;
00082 }
00083
00084 u_char get_rnd() {
00085 rnd = ((rnd + 1) & 0x0FFF);
00086 return *(u_char*)rnd;
00087 }
00088
00089 void init() {
00090 #asm
00091 ;in a, (0A8h)
00092 ;and 0FCh
00093 ;out (0A8h), a
00094 #endasm
00095 }
00096
00097
00098
00099
00100
00101
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00103
00104
00105
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00109
00110
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00112
00113
00114
00115 #define _init_sprites()
00116
00117 void set_vdp(u_char reg, u_char value) {
00118 #asm
00119 f_wrtvdp equ 047h
00120
00121 push bc
00122 push ix
00123
00124 ld c, (ix+6)
00125 ld b, (ix+8)
00126
00127 ld ix, f_wrtvdp
00128 call callbios
00129
00130 pop ix
00131 pop bc
00132 #endasm
00133 }
00134
00135 u_char get_vdp(u_char reg) {
00136 return *(u_char*)(0xF3DF + reg);
00137 }
00138
00139 void set_mode(u_int mode) {
00140 #asm
00141 push bc
00142 push ix
00143 ld c, (ix+6)
00144 ld b, (ix+7)
00145 push bc
00146 pop ix
00147 call callbios
00148 pop ix
00149 pop bc
00150 #endasm
00151 _init_sprites();
00152 }
00153
00154 void set_mangled_mode() {
00155 set_mode(mode_1);
00156 set_mode(0x7E);
00157 vwrite((void*)0x1BBF, 0x0800, 0x800);
00158 vwrite((void*)0x1BBF, 0x1000, 0x800);
00159 fill(MODE2_ATTR, 0xF0, 0x17FF);
00160 fill(0xFF8, 0xFF, 8);
00161 fill(0x17F8, 0xFF, 8);
00162
00163 _init_sprites();
00164 }
00165
00166 void set_color(u_char front, u_char back, u_char border) {
00167 *(u_char*)0xf3e9 = front;
00168 *(u_char*)0xf3ea = back;
00169 *(u_char*)0xf3eb = border;
00170 #asm
00171 f_chgclr equ 062h
00172
00173 push ix
00174 ld ix, f_chgclr
00175 call callbios
00176 pop ix
00177 #endasm
00178 }
00179
00180 void fill(u_int addr, u_char value, u_int count) {
00181 #asm
00182 f_filvrm equ 056h
00183
00184 push hl
00185 push bc
00186 push ix
00187
00188 ld l, (ix+6)
00189 ld h, (ix+7)
00190 ld c, (ix+10)
00191 ld b, (ix+11)
00192 ld a, (ix+8)
00193
00194 ld ix, f_filvrm
00195 call callbios
00196 pop ix
00197 pop bc
00198 pop hl
00199 #endasm
00200 }
00201
00202 void vpoke(u_int addr, u_char value) {
00203 #asm
00204 f_wrtvrm equ 04Dh
00205
00206 ;push hl
00207 ;push ix
00208
00209 ;ld l, (ix+6)
00210 ;ld h, (ix+7)
00211 ;ld a, (ix+8)
00212
00213 ;ld ix, f_wrtvrm
00214 ;call callbios
00215
00216 ;pop ix
00217 ;pop hl
00218
00219 p_vdp_data equ 098H
00220 p_vdp_cmd equ 099H
00221
00222 ; enter vdp address pointer
00223
00224 ld a, (ix+6)
00225 di
00226 out (p_vdp_cmd), a
00227 ld a, (ix+7)
00228 and 00111111B
00229 or 01000000B
00230 ei
00231 out (p_vdp_cmd), a
00232
00233 ; enter data
00234
00235 ld a, (ix+8)
00236 out (p_vdp_data), a
00237
00238 #endasm
00239 }
00240
00241 u_char vpeek(u_int addr) {
00242 #asm
00243 f_rdvrm equ 04Ah
00244
00245 ;push hl
00246 ;push ix
00247 ;ld l, (ix+6)
00248 ;ld h, (ix+7)
00249 ;ld ix, f_rdvrm
00250 ;call callbios
00251 ;pop ix
00252 ;pop hl
00253 ;ld l, a
00254
00255 ; enter vdp address pointer
00256
00257 ld a, (ix+6)
00258 di
00259 out (p_vdp_cmd), a
00260 ld a, (ix+7)
00261 and 00111111B
00262 ei
00263 out (p_vdp_cmd), a
00264
00265 ; read data
00266
00267 in a, (p_vdp_data)
00268 ld l, a
00269 #endasm
00270 }
00271
00272 void vmerge(u_int addr, u_char value) {
00273 #asm
00274 ;f_wrtvrm equ 04Dh
00275 ;f_rdvrm equ 04Ah
00276
00277 ;push hl
00278 ;push ix
00279
00280 ;ld l, (ix+6)
00281 ;ld h, (ix+7)
00282 ;ld ix, f_rdvrm
00283 ;call callbios
00284
00285 ;pop ix
00286 ;push ix
00287
00288 ;or (ix+8)
00289 ;ld ix, f_wrtvrm
00290 ;call callbios
00291
00292 ;pop ix
00293 ;pop hl
00294
00295 ; enter vdp address pointer
00296
00297 ld l, (ix+6)
00298 ld h, (ix+7)
00299 ld c, p_vdp_cmd
00300 ld b, c
00301
00302 di
00303 out (c), l
00304 ld a, h
00305 and 00111111B
00306 ei
00307 out (c), a
00308
00309 ; read data
00310
00311 ld c, p_vdp_data
00312 in h, (c)
00313 ld c, b
00314
00315 ; enter same address
00316
00317 di
00318 out (c), l
00319 or 01000000B
00320 ei
00321 out (c), a
00322
00323 ld a, (ix+8)
00324 out (p_vdp_data), a
00325 #endasm
00326 }
00327
00328 void vwrite(void *source, u_int dest, u_int count) {
00329 #asm
00330 f_ldirvm equ 05Ch
00331
00332 push hl
00333 push bc
00334 push de
00335 push ix
00336
00337 ld l, (ix+6)
00338 ld h, (ix+7)
00339 ld e, (ix+8)
00340 ld d, (ix+9)
00341 ld c, (ix+10)
00342 ld b, (ix+11)
00343
00344 ld ix, f_ldirvm
00345 call callbios
00346
00347 pop ix
00348 pop de
00349 pop bc
00350 pop hl
00351 #endasm
00352 }
00353
00354 void vread(u_int source, void* dest, u_int count) {
00355 #asm
00356 f_ldirmv equ 056h
00357
00358 push hl
00359 push bc
00360 push de
00361 push ix
00362
00363 ld l, (ix+6)
00364 ld h, (ix+7)
00365 ld e, (ix+8)
00366 ld d, (ix+9)
00367 ld c, (ix+10)
00368 ld b, (ix+11)
00369
00370 ld ix, f_ldirmv
00371 call callbios
00372
00373 pop ix
00374 pop de
00375 pop bc
00376 pop hl
00377 #endasm
00378 }
00379
00380 void locate(u_char x, u_char y) {
00381 #asm
00382 f_posit equ 0C6h
00383
00384 push hl
00385 push ix
00386
00387 ld h, (ix+6)
00388 ld l, (ix+8)
00389
00390 ld ix, f_posit
00391 call callbios
00392
00393 pop ix
00394 pop hl
00395 #endasm
00396 }
00397
00398 void pset(int x, int y) {
00399 vmerge(map_pixel(x,y), map_subpixel(x));
00400 }
00401
00402 void set_char_form(char c, void* form, u_char place) {
00403 u_int addr = c;
00404 addr <<= 3;
00405 if (place & place_1) vwrite(form, addr, 8);
00406 if (place & place_2) vwrite(form, (256 * 8) + addr, 8);
00407 if (place & place_3) vwrite(form, (256 * 8 * 2) + addr, 8);
00408 }
00409
00410 void set_char_attr(char c, void *attr, u_char place) {
00411 u_int addr = c;
00412 addr <<= 3;
00413 addr += MODE2_ATTR;
00414
00415 if (place & place_1) vwrite(attr, addr, 8);
00416 if (place & place_2) vwrite(attr, (256 * 8) + addr, 8);
00417 if (place & place_3) vwrite(attr, (256 * 8 * 2) + addr, 8);
00418 }
00419
00420 void set_char_color(char c, u_char color, u_char place) {
00421 u_int addr = c;
00422 addr <<= 3;
00423 addr += MODE2_ATTR;
00424
00425 if (place & place_1) fill(addr, color, 8);
00426 if (place & place_2) fill((256 * 8) + addr, color, 8);
00427 if (place & place_3) fill((256 * 8 * 2) + addr, color, 8);
00428 }
00429
00430 void set_char(char c, void* form, void *attr, u_char color, u_char place) {
00431 set_char_form(c, form, place);
00432 if (attr)
00433 set_char_attr(c, attr, place);
00434 else
00435 set_char_color(c, color, place);
00436 }
00437
00438 void fill_v(u_int addr, u_char value, u_char count) {
00439 u_char diff;
00440
00441 diff = addr & 7;
00442 if (diff) {
00443 diff = 8 - diff;
00444 if (diff > count)
00445 diff = count;
00446 fill(addr, value, diff);
00447 addr = (addr & ~(7)) + 256;
00448 count -= diff;
00449 }
00450
00451 diff = count >> 3;
00452 while (diff--) {
00453 fill(addr, value, 8);
00454 addr += 256;
00455 count -= 8;
00456 }
00457
00458 if (count > 0)
00459 fill(addr, value, count);
00460
00461 }
00462
00463 u_char get_stick(u_char id) {
00464 #asm
00465 f_gtstck equ 0D5h
00466
00467 push hl
00468 push de
00469 push bc
00470 push ix
00471
00472 ld a, (ix+6)
00473 ld ix, f_gtstck
00474 call callbios
00475
00476 pop ix
00477 pop bc
00478 pop de
00479 pop hl
00480
00481 ld l, a
00482 #endasm
00483 }
00484
00485 bool get_trigger(u_char id) {
00486 #asm
00487 f_gttrig equ 0D8h
00488
00489 push ix
00490 ld a, (ix+6)
00491
00492 ld ix, f_gttrig
00493 call callbios
00494 pop ix
00495 ld l, a
00496 #endasm
00497 }
00498
00499 void set_sprite_mode(u_char mode) {
00500 u_char m = get_vdp(1);
00501 set_vdp(1, (m & 0xFC) | mode);
00502
00503 _init_sprites();
00504 }
00505
00506 void set_sprite_8(u_char handle, void* data) {
00507 vwrite(data, 14336 + (handle << 3), 8);
00508 }
00509
00510 void set_sprite_16(u_char handle, void* data) {
00511 vwrite(data, 14336 + (handle << 5), 32);
00512 }
00513
00514 void put_sprite_8(u_char id, int x, int y, u_char handle, u_char color) {
00515 sprite_t sp;
00516 if (x < 0) {
00517 x += 32;
00518 color |= 128;
00519 }
00520 sp.y = y - 1;
00521 sp.x = x;
00522 sp.handle = handle;
00523 sp.color = color;
00524 vwrite(&sp, 6912 + (id << 2), 4);
00525 }
00526
00527 void put_sprite_16(u_char id, int x, int y, u_char handle, u_char color) {
00528 sprite_t sp;
00529 if (x < 0) {
00530 x += 32;
00531 color |= 128;
00532 }
00533 sp.y = y - 1;
00534 sp.x = x;
00535 sp.handle = (handle << 2);
00536 sp.color = color;
00537 vwrite(&sp, 6912 + (id << 2), 4);
00538 }
00539
00540 void blit_ram_vram(u_char* source, u_int dest, u_char w, u_char h, int sjmp, int djmp) {
00541 while (h--) {
00542 vwrite(source, dest, w);
00543 source += sjmp;
00544 dest += djmp;
00545 }
00546 }
00547
00548 void blit_fill_vram(u_int dest, u_char value, u_char w, u_char h, int djmp) {
00549 while (h--) {
00550 fill(dest, value, w);
00551 dest += djmp;
00552 }
00553 }
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00576 void psg_init() {
00577 #asm
00578 f_gicini equ 090h
00579
00580 push ix
00581 ld ix, f_gicini
00582 call callbios
00583 pop ix
00584 #endasm
00585 }
00586
00587 void psg_set(u_char reg, u_char value) {
00588 #asm
00589 f_wrtpsg equ 093h
00590
00591 push de
00592 push ix
00593 ld a, (ix + 8)
00594 ld e, a
00595 ld a, (ix + 6)
00596 ld ix, f_wrtpsg
00597 call callbios
00598 pop ix
00599 pop de
00600 #endasm
00601 }
00602
00603 u_char psg_get(u_char reg) {
00604 #asm
00605 f_rdpsg equ 096h
00606
00607 push ix
00608 ld a, (ix + 6)
00609 ld ix, f_rdpsg
00610 call callbios
00611 pop ix
00612 #endasm
00613 }
00614
00615 void psg_tone(u_char channel, int period) {
00616 channel <<= 1;
00617 psg_set(channel, period & 255);
00618 psg_set(channel + 1, period >> 8);
00619 }
00620
00621 void psg_noise(u_char period) {
00622 psg_set(6, period & 31);
00623 }
00624
00625 void psg_volume(u_char channel, u_char volume) {
00626 psg_set(channel + 8, volume & 15);
00627 }
00628
00629 void psg_envelope(u_char waveform, int period, u_char channels) {
00630 psg_set(13, waveform);
00631 psg_set(11, period & 255);
00632 psg_set(12, period >> 8);
00633 if (channels & 1)
00634 psg_set(8, 16);
00635 if (channels & 2)
00636 psg_set(9, 16);
00637 if (channels & 4)
00638 psg_set(10, 16);
00639
00640 }
00641
00642 void psg_channels(u_char tone_channels, u_char noise_channels) {
00643 psg_set(7, (tone_channels << 3) | noise_channels);
00644 }
00645
00646 u_char psg_noise_channels() {
00647 return psg_get(7) & 7;
00648 }
00649
00650 u_char psg_tone_channels() {
00651 return (psg_get(7) >> 3) & 7;
00652 }