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defs.h

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00001 /*=========================================================================
00002 
00003 GFX - a small graphics library 
00004 
00005 Copyright (C) 2004  Rafael de Oliveira Jannone
00006 
00007 This library is free software; you can redistribute it and/or
00008 modify it under the terms of the GNU Lesser General Public
00009 License as published by the Free Software Foundation; either
00010 version 2.1 of the License, or (at your option) any later version.
00011 
00012 This library is distributed in the hope that it will be useful,
00013 but WITHOUT ANY WARRANTY; without even the implied warranty of
00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00015 Lesser General Public License for more details.
00016 
00017 You should have received a copy of the GNU Lesser General Public
00018 License along with this library; if not, write to the Free Software
00019 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00020 
00021 Contact the author:
00022         by e-mail : rafael AT jannone DOT org
00023         homepage  : http://jannone.org/gfxlib
00024         ICQ UIN   : 10115284
00025 
00026 See the License at http://www.gnu.org/copyleft/lesser.txt
00027 
00028 =========================================================================*/
00029 
00033 // DEFS.H : shared defines
00034 
00035 /* === WARNING ==
00036 
00037         This is a work-in-progress, meaning that most of this code is unstable
00038         and it's subject to future changes.  Also, most of it is very hackish,
00039         not properly cleaned up nor tested.
00040 
00041    === WARNING == */
00042 
00043 #ifndef DEFS_H
00044 #define DEFS_H
00045 
00046 // trivial stuff
00047 
00048 #define u_int   unsigned int
00049 #define u_char  unsigned char
00050 #define bool    char
00051 #define true    1
00052 #define false   0
00053 #ifndef NULL
00054         #define NULL 0
00055 #endif
00056 
00057 // screen mapping
00058 
00060 #define map_block(x,y)  ((((y) & ~(7)) << 5) + ((x) & ~(7)))
00061 
00063 #define map_pixel(x,y)  (map_block(x,y) + ((y) & 7))
00064 /*
00065         here is how it works:
00066 
00067         // map the row start (by row I mean a block of 8 lines)
00068         addr = (y & ~(7)) << 5;         // this is the same as (y / 8) * 256
00069 
00070         // then we aim for the column (column = block of 8 pixels)
00071         addr += (x & ~(7));     // this is the same as (x / 8) * 8
00072 
00073         // finally, aim for the remaining "sub-row" inside the row block
00074         addr += (y & 7);
00075 */
00076 
00078 #define map_subpixel(x) (128 >> ((x) & 7))
00079 
00080 #define LONG(v) ((long)(v))
00081 
00082 // fixed point arithmetic
00083 
00085 #define i2f(v)  ((v) << 6)
00086 
00088 #define f2i(v)  ((v) >> 6)
00089 
00091 #define mulfx(x,y)      ((LONG(y) * LONG(x)) >> 6)
00092 
00094 #define divfx(x,y)      ((LONG(x) << 6) / LONG(y))
00095 
00097 #define sqrfx(x)        ((LONG(x) * LONG(x)) >> 6)
00098 
00100 #define sqrtfx(x)       (LONG(sqrt(x)) << 3)
00101 // formula: sqrt(N * 64) = sqrt(N) * sqrt(64) -> must compensate with 64/sqrt(64) = 8
00102 
00104 #define wgavgfx(x, y, w)        (mulfx(i2f(1) - w, x) + mulfx(w, y))
00105 
00106 // malloc helpers
00107 
00109 #define new(x)          ((x*)malloc(sizeof(x)))
00110 
00112 #define newa(x, c)      ((x*)malloc(sizeof(x) * c))
00113 
00114 #endif

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