| mesh_t | Mesh: a set of points (vectors) refered by a set of triangles |
| object_t | Object is a solid in a scene, with translation, rotation and the solid's mesh |
| sprite_t | Sprite data |
| surface_t | Drawing surface |
| triangle_t | Triangle made of 3 vertexes |
| vector_t | Vector in 3 dimensions |
1.4.1