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GFX lib Data Structures

Here are the data structures with brief descriptions:
mesh_tMesh: a set of points (vectors) refered by a set of triangles
object_tObject is a solid in a scene, with translation, rotation and the solid's mesh
sprite_tSprite data
surface_tDrawing surface
triangle_tTriangle made of 3 vertexes
vector_tVector in 3 dimensions

Generated on Thu Mar 3 19:55:02 2005 for GFX lib by  doxygen 1.4.1